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PAK files
Apr 5, 2016 17:34:02 GMT 8
via mobile
Post by Modder Bleeper on Apr 5, 2016 17:34:02 GMT 8
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InsanePockey
Apprentice Seeker
Hey I'm back 6/10/2017
Posts: 53
Games played: Insaniquarium,Plants vs Zombies1/2,Chuzzle,Minecraft Pocket Edition,FeedingFrenzy1 and 2
Games modified: Insaniquarium
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Post by InsanePockey on Mar 12, 2017 23:59:46 GMT 8
Well I did this in Plants vs Zombies: 1.go here: www.mediafire.com/?y2jd4tnmjlg2.download the file 3.after downloading u must go to the installation folder of pvz then move the unpacker there 4.after moving open the unpacker after that the unpacker well ask you for the pvz pak file now select it 5.just wait for the process to finish 6.now go on start modifying the game
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Post by Somedude on Oct 12, 2017 6:21:27 GMT 8
Well I did this in Plants vs Zombies: 1.go here: www.mediafire.com/?y2jd4tnmjlg2.download the file 3.after downloading u must go to the installation folder of pvz then move the unpacker there 4.after moving open the unpacker after that the unpacker well ask you for the pvz pak file now select it 5.just wait for the process to finish 6.now go on start modifying the game Hey, after you unpack everything and edit it, how do you put it all back together? Thanks!
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PAK files
Oct 29, 2017 10:47:13 GMT 8
via mobile
Post by Modder Bleeper on Oct 29, 2017 10:47:13 GMT 8
The PopCap framework, which I found somewhere on SourceForge, must have it, but I couldn't get it to work. You can safely replace the PAK file with the extracted assets, though.
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